Romanesco Broccoli
A photogrammetry capture showing the level of detail I can capture from real objects, useful for VR experiences and previsualisation.
More projects

Temple Design
A commissioned temple design, modelled in Maya and explored at full scale in virtual reality.

Showreel
Highlights across projection mapping, animation, VR, laser cut woodwork and 3D printing.

Virtual Reality
A photoreal real-time house simulation, 360° previews and immersive VR art.

Torus Temple
Architectural visualisation of an immersive space for a music festival, built with hard surface modelling in Maya and voxel sculpting with Oculus Medium in VR.

Alien Squidboy
A character I designed in virtual reality using voxel based sculpting.

Light 01
A lamp I designed, fully previsualised in 3D before being built for real.

Office Chair
A model of my office chair, showing accurate 3D modelling of a real object.

Hindu Head
Captured with photogrammetry, then reduced from 1.5 million polygons to 5,000 while keeping the detail in the textures: an optimised, game-engine ready asset from a real object.

Sacred Geometry Flower Garden
Towering laser cut sunflower mandalas that light up at night: a walk-through installation for festivals, shown at Boom Festival.

Wedding Archway
A 9ft illuminated archway with 13 unique mandalas, designed to travel to weddings anywhere in the world.