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Virtual Reality

3D & VR

A photoreal simulation of the interior of my house, running in real time as an interactive VR experience in Unreal Engine 4.

A room from the photoreal VR house simulation

Skills demonstrated

  • 3D modelling and texturing
  • Physically based shader creation from photographs
  • Photogrammetry: 3D mesh creation from photographs
  • Mesh optimisation for game engines
  • Standalone virtual reality app creation

More VR work

Virtual Projection Mapping Preview

Freelance work for FunktionCreep: projection mapping content for four interior walls of a hotel that hadn't been built yet. To test it and preview it for the client, I modelled the room, virtually projection mapped the content onto its walls, and rendered a 360° video to view on a tablet or VR headset.

Immersive VR Art

One of many personal experiments in immersive virtual reality art, rendered as a 360° video so it can be shared online and watched on phones and VR headsets without running the real-time scene.

The temple exterior, with the jaguar head entrance

Architectural design in VR

A commissioned design for a temple, modelled in Maya and built as a real-time virtual reality simulation in Unreal Engine, so the whole structure could be walked around at full scale.

More projects