Projects
Physical and digital work: laser cut sacred geometry, light installations, sculpture, projection mapping, animation, virtual reality and interactive art.

Sacred Geometry Flower Garden
Towering laser cut sunflower mandalas that light up at night: a walk-through installation for festivals, shown at Boom Festival.

Wedding Archway
A 9ft illuminated archway with 13 unique mandalas, designed to travel to weddings anywhere in the world.

Room Divider
A bespoke room divider for a client’s home, combining the aesthetics of Islamic patterns and Christian church windows in three layers of laser cut wood.

Temple Design
A commissioned temple design, modelled in Maya and explored at full scale in virtual reality.

Showreel
Highlights across projection mapping, animation, VR, laser cut woodwork and 3D printing.

Sacred Geometry Shadowplay
Part of an ongoing personal series of experiments with depth based illusions and semi procedural animation.

Virtual Reality
A photoreal real-time house simulation, 360° previews and immersive VR art.

Building Transformation
As part of a larger project I 3D modelled, textured and animated this building from a single photograph, aligning the model to match the perspective.

Projection Mapped Face Sculptures
Two face sculptures, designed, built, animated and projection mapped for festival visual shows.

Torus Temple
Architectural visualisation of an immersive space for a music festival, built with hard surface modelling in Maya and voxel sculpting with Oculus Medium in VR.

Hadra Trance Festival Stage Design
Commissioned for the Alternative stage at Hadra Trance Festival in France.

Projection Mapped Cube Installation
An early personal project creating and testing 3D animation and projection mapping techniques on simple geometry.

Shpongletron DJ Booth Visuals
Some of my earliest animation work: visuals for the custom DJ booth on Shpongle's North American tour.

Stena Boat Mapping
Video projection mapping onto a Stena Drillmax boat, following the client's brief to show everyone involved in the company alongside 3D illusionary animations of the boat being built.

Halloween Skull Visual Show
A Halloween visual show in London, projection mapped onto a skull-shaped cutout.

Mayan Pyramid Visual Show
Animations for a Mayan pyramid themed VJ show celebrating the end of the world in 2012.

Sacred Geometry Light Art
Smaller pieces in layered laser cut wood, many lit from within with colour-changing LEDs.

Kinect Controlling 3D Geometry and Sound
My right hand moves the cube through 3D space.

Alien Squidboy
A character I designed in virtual reality using voxel based sculpting.

Light 01
A lamp I designed, fully previsualised in 3D before being built for real.

Office Chair
A model of my office chair, showing accurate 3D modelling of a real object.

Romanesco Broccoli
A photogrammetry capture showing the level of detail I can capture from real objects, useful for VR experiences and previsualisation.

Hindu Head
Captured with photogrammetry, then reduced from 1.5 million polygons to 5,000 while keeping the detail in the textures: an optimised, game-engine ready asset from a real object.
No projects of this type yet.